Friday, February 26, 2010

Estrella War, 2010

I fenced much better at Estrella this year than last year. I even zippered a line with the help of the suave and dashing Marcos de la Cruz! I haven't done that since my first Estrella, when I was killing people left, right, and center because I was obviously shiny new and everyone ignored me. :)

Cue my brags: He and I were keeping a line with him anchoring a corner on my right. He said “You ready?” and I said “Yep!” and he took out the guy directly in front of me and turned that into a charge at the guy directly in front of him. That guy, who was anchoring the corner on his side, backed up a couple steps which gave me room to kill the guy on my left, then the guy after him, and the guy after him… I know it doesn’t sound like a huge deal, but I was very proud of myself and, more importantly, I remember the whole thing clearly and understand why it worked the way it did. No tunnel vision! Yay me!

I don't have much new to say about how I fenced at Estrella. I did pretty well avoiding the melee tunnel vision (meaning when I res'd I managed to find a tactically useful place to go fight, rather than just filing back into the meat grinder lines, which I've always found frustrating and exhausting). My point control was good--I took lots of arms and hands. I didn't get killed in lines because I wasn't paying attention to the right people (this was my big weakness last year, so I'm really glad to be able to say that). Except for one notable exception, I didn't get pissed off and, fortunately, wasn't hit too hard at all. It was nice.

I've been doing a lot of thinking about the social aspect of rapier, which is part of what's kept this post from being written for so long.

My Estrella post:

First, and most importantly, I'm not perfect. I'm not a saint, and I'm certainly not a consistent model of exemplary conduct on the field. I don't want this to come off as a sermon, or a rant, or a diatribe... I just have strong opinions and feel the need to analyze them, and how do I do that best? By writing about it, of course!

In terms of fencing conduct, exceptions must be made for different Kingdoms. We all have our own rules, and, just as importantly, our own unspoken guidelines which most of us abide by but aren't written down anywhere. I'm not one of those people who goes around trash-talking every fencer from outKingdom (or from a certain specific Kingdom) because they applied their rules to our fight. I don't like getting hit too hard, just like everyone else, but getting hit too hard is not the same as getting hit with positive pressure. I don't like getting hit from the side without seeing it coming, but I don't get pissed off when it happens if the person who killed me is from a kingdom with different engagement rules than Caid's (180-degree engagement versus 120, etc.). As far as I know, no Kingdom's rules encourage hitting as hard as you can, hitting multiple times, or hitting from outside range. Those are the faults of the fencer, not the entire rapier community of a Kingdom.

Nobody's perfect. People make mistakes and other people get pissed off because of them. I tend to do both, occasionally at the same time.  I do my share of smack-talking and chest-thumping in camp, but I try to leave it off the field. I try really hard to control my temper on the field, not start any trash talk, and be generous in my stated opinions of people and how questionable scenarios played out. Sometimes I fail, but I try. We all have our weaknesses, and my big mouth is mine. I've known this for a long time, so I try to keep it under control on the field, even if I have to vent once I'm off (I'm a verbal processor, I have to talk to get my feelings in order and get them out).

(CONFESSION: I did get pissed off at one point at Estrella and called someone a jackass as I was walking back to res, but I said it very quietly to myself and made sure I was far enough away that he didn't hear me (Lot heard me, but Lot hears everything bad that I do. He's like the principal of rapier.). Dude had just blown off a kill to the chest after telling me "I've taken a lot harder," so either he felt it and decided not to take it or he didn't feel it, which is possible... I felt contact when I hit him, but accidents happen and I know it's easy to blow off a shot on the melee field. I like to think I still would have taken it had I been in his shoes, but I can't be sure. I still thought it was good. ANYWAY. That's neither here nor there--I was annoyed. By the time I got back to the res point, I was over it. Bottom line: It was the wrong way to handle it, it was immature, but I knew the person wasn't going to have a real discussion with me about it and I just needed to do something with my anger so I didn't bring it back onto the field with me. See? I'm not perfect. Moving on.)

All that being said, there are some standards of behavior which I apply to everyone, of every rank and experience level, from every kingdom. In my opinion, these standards must be met or at least worked towards for everyone to have a good time on the field. It's extremely disappointing to see people blow off shots, refuse to apologize or even acknowledge that they hit too hard, or start counter-accusing people who put them on the spot by calling out their bad behavior.

Worst of all is when you see someone who's got some clout in another Kingdom behaving like a high school quarterback in the locker room. I had to think about why it was such a big deal to me that people of rank conduct themselves better than the Average Joe, so let's talk this one through, shall we? In my opinion, if you've got rank, you've got even more responsibility than the average person to conduct yourself well around members of other Kingdoms, regardless of their rank. If you're a White Scarf, or a Knight crossing over to the fencing field, or a Laurel, or a King, you are a living, breathing representation of the populace of your Kingdom even more so than the average Joe Fencer.

So why do people with rank count more than the Average Joe? Because we're not actually a feudal society in the SCA, nor are we an (entirely) merit-based one. Certain awards can be given for sheer skill in one area, with less emphasis on service or conduct (Kingship and, I imagine, Laurelling--I don't know that many Laurels or that much about how they're made, so I'm a little hesitant to make that judgment), but even those awards carry the weight of expectation--as a Laurel, you're expected to distribute your time and skill among the people, educating them and encouraging their interests. As a King, you're making a commitment of 3-9 months, depending on the Kingdom, to serve your people as a visual and behavioral ideal--for six months, you become Arthur, and your Queen becomes Guinevere, and you have to handle all the positive and negative stereotypes encompassed in those roles. But by and large, in the SCA, you get where you get by being able to play nice with others as well as excelling at combat, art, or service. You rise because people believe you're worth it. As it says on the inside of the Caid crown, You Rule Because They Believe.

Now if you take your pointy hat or your pretty belt or your shiny scarf out on the field and act like an asshole, you're sending a very clear message that isn't just about you, but about every member of your Kingdom, as well. This person is acknowledged as exemplary in their skill or their martial art in their Kingdom, even though they're being a total dick on the field. Well, they're from [insert name of Kingdom here], not my Kingdom. I guess they do things differently there.

Subtext here being, I guess they don't care if a person's an asshole there. Or maybe, I guess they don't think s/he's an asshole there.

Then, of course, you look at a person like that, a person of rank who’s expected to return some service to their Kingdom taking students, and what else can you think? You’re seeing the perpetuation of some pretty awful behavior being encouraged and ingrained on the minds and conduct of people who will, one day, probably take their own turn leading the community. And yes, some of those students will probably grow up to be perfectly nice people (just like some of the students of perfectly nice people have grown up to be assholes), but the message is the same—people from this Kingdom want to be this guy’s students. Clearly, people in this Kingdom don’t think he’s an asshole.

These are very bad reactions to have. After the initial reaction, of course we all know that the actions of one person don't represent the opinions, conduct, or personality of their whole Kingdom. That being said, when you look at a person who's been awarded, praised, and touted up and down their Kingdom who consistently acts like a jerk on the field and doesn't do anything to change it, you start to think That Kingdom has different values than my Kingdom. Eventually, this becomes That Kingdom doesn’t care about chivalry/honor/ as much as my Kingdom.

So what do we do when we see a person like that, a person who is apparently so high up on their horse that they either can’t hear the admonitions of their peers, or don’t care? I don’t have any good solutions here, so I’m looking for suggestions.

It seems like time doesn’t change a person who blows off shots, a person who hits too hard and laughs about it, a person who yells at the person they’ve just injured, a person who cheats. Do we need more aggressive marshalling? If we had it, would this solve the problem if the offenders had rank? (Personally, I think more aggressive marshalling would drive me crazy, especially on the war field where it seems like every time a marshal has a conversation of more than ten words with someone we have to call a hold, but it’s an option. It might even help cool tempers a little, I don’t know). Do we need someone to just yell at these guys until they get it? I’ve seen that happen, or start to happen, and it doesn’t seem to work.

I’ve found that the only way I can deal with these guys and still respect other members of the fencing community from their Kingdoms is by pretending they don’t have the rank that they do—after all, if they rule because I believe, or if our awards are really just symbols of inner quality, if I don’t see the quality, why should I acknowledge the award? And this is a terrible perspective to have! So how else can I acknowledge my anger, do something with it rather than choking it down, and not feel like I’ve bowed my head to someone who doesn’t deserve it?

How do you get an asshole to respect you as much as he respects himself?

Okay, two pages later I think I’ve about exhausted that topic… for now. ;)

Thoughts? Comments? Feedback? Flames? Lay it on me!

Wednesday, February 3, 2010

Dun Or War Practice, 01/31/10

Fencing at Dun Or this weekend was challenging, but overall went really well.

About 20 mins before we got to the site, my body sent up the red flag that I had definitely not gotten enough sleep last night, so I arrived at the site with a slight headache, some nausea, and general crankiness. I'm usually okay when I haven't gotten enough sleep, but I already had some sleep debt from the last couple days and I don't exactly wake up lightening-fast anyway, so if I'm sleep deprived and expecting to have to do anything more complicated than suck down coffee and stare at the computer first thing in the AM, it's bad news bears. In retrospect, I probably could have completed the wakeup process if I'd had Nate drive instead of doing so myself, but that's neither here nor there.

A couple warmups later, I was mostly awake but still had a headache. Some edamame and water fixed it, and I was good to go. Pretty much as soon as the melees started, Laertes positioned himself right next to me and started up what would be an essentially nonstop stream of advice and information. This might drive the average person crazy, but I'm definitely not average--I'm a huge multitasker.

(This is part of why I don't go to movies in the theater very often--the idea of sitting in the dark staring at something and doing nothing else for two hours makes me twitchy just thinking about it. Maybe my little brother's not the only one in my family with ADD. Look, a butterfly! ANYWAY.)

So in the first melee I got killed while paying too much attention to following instructions, but after that I got the swing of things and life improved dramatically. Maybe I was in a "learning" headspace or something, but for some reason it was very easy for me to see the open spots on the field, the areas where the gentle application of a little pressure could seriously mess things up for the other team. Usually my eye is drawn to the groups on the field, the clusters of people in lines or pockets doing something. Usually I try to get around the back and DFB some folks, which has limited success. This time, Laertes had me follow him around while he wreaked some havoc in the backfield, and something clicked in my brain. Then things got seriously fun.

I still died too much. I need to work on my reaction time, and my parry-ripostes. Especially the parry-ripostes. Onward and upward.

More practice tonight--we'll see how much gets done with some of Isles wiped out by post-event fatigue and a traveling head cold. I don't really want to go because my insomnia's still acting up and I just want to curl into a ball and sleep for about 12 hours, but some exercise will probably help me sleep better tonight. Well, some exercise, some booze, some time in the spa, and a melatonin pill. Hellllll yeah, melatonin pill.

Sunday, January 31, 2010

Temperance

"Temperance Reversed: Too much introspection. Possibility of being stuck in past in career or relationships. Stop looking back and move forward. Time to take charge and get on with plan. Let your hair down and relax your guard a bit. Time for some fun. Take a chance on something new and exciting. Welcome new ideas, perhaps with radical undertones. Take up a new hobby or sport. It's time to let go a bit and enjoy a new vitality. "

That's today's randomly generated Tarot card, courtesy of my Facebook. Temperance has always been one of my favorite Tarot cards, but too much of it can lead to stagnation, boredom, and depression. I'm not just posting 'cause I like the card; it seems very appropriate for my day in general.

I had a lovely time at war practice. For the first half-hour or so I really wasn't sure it was going to be worth the drive, the time, and the energy I could have otherwise spent sleeping, but by the end of the day I was really glad I went. It was a good day fencing-wise, personally, and fencing-relatedly. :)

More on that tomorrow. Now--to bed, for fencing gear repair, cuddles, and Samurai Champloo!

Friday, January 29, 2010

Fighter Practice, 01/27/2010

Fencing on Wed. was generally uneventful.

Did some slow work with Theo--got her to close the line, lunge properly, and guard her head with her dagger all at once, which was cool. She was just sort of jabbing at me with her arm and no body commitment, so I explained a little bit about calibration and how lunging properly can actually help protect you better than just being out of the way and poking with your arm while keeping your body as far back as possible. She seemed to get it.

I asked her after if it was okay that I was dumping all this information on her, and she said yes, so I guess I'm doing the right stuff. :)

After that I fenced with Elo. She's a fun fight--her primary offhand is cloak, so even though we were going with sword and baton, she had a lot of swirly motion in her body--like when she parried she would roll her whole offhand-shoulder forward like she was trying to foul my point with a nonexistent cloak. Of course, I realize this now, but at the time I was just sort of distracted. She used the foul-with-cloak-then-counterpunch technique really well, especially given that she was using a baton. :) I should have manipulated that more effectively--every time she did it, I either died or parried messily. If I'd had a dagger, I could have rushed in and ganked her, but didn't happen.

Good point control, though. I snaked in and tapped her all pretty on the chest a couple times, and I solved the baton problem by taking her hand. Over and over and over. Then I would give up my baton, she would take my primary hand, and we would start over. Not effective.


In other news, I love my baton. It's good that I don't fight with it very often, because it's totally a crutch, but I love it so much. It's like a huge, heavy dagger that I can beat up other people's swords with, distract them, or use as a windshield wiper. I don't need good defense as long as I have my baton, right? Right?

...Guys?

Wednesday, January 20, 2010

Angels Melee, 01/16/2010

I've had the same issue fighting melee for awhile--well, I guess it's two problems. 1. I have trouble going forward (this also applies to tourney fencing, but I'm much more timid than usual on the melee field), and 2. I get really bad tunnel vision.

The first problem happens in line fights. Let me clarify--I'm not afraid of getting hit or killed or whatever. I'm rarely in the dead-center of a line and have never been "that guy" who gets killed and then leaves a huge hole in the line that collapses the whole thing. I'm not afraid of getting hit too hard or anything--I take a certain pride in my fencing bruises, thank you very much. :)

The problem illustrates an overall lack of confidence in my defensive (and therefore, by extension, offensive) skills which I'd really like to change. I have no problem dying over and over in the interest of learning something, but when I die in a line fight I don't feel like I learn anything--it's very easy for me to get frustrated in a line fight, unlike in other types of melee fighting, because I feel like it's so unproductive me intellectually. I have plenty of confidence but I'm not quite up to speed, physically or conceptually. It's frustrating, and I don't really want to talk more about it right now because I've already filled my frustration quota for today. :) Maybe it's just that I need more practice. I don't know--part of the reason this is frustrating at all is because I can't identify why I'm having this problem, I just know I'm having it.

Same with the tunnel vision thing. I tend to freeze up more in melees, possibly because so much other shit is going on around me, and when I'm one-on-one with someone else I make shitty little potshots with no originality or tactics whatsoever. I think it's because I have so much other crap on my mind, first and foremost being ready to shout at people if someone's coming up alongside or behind them, and secondly not getting sneaked up on or DFB'd myself. Practice practice practice. How to improve my concentration, I don't know. I should probably not be allowed to boss small groups around for awhile. I never seem to do anything good with them--I just do the obvious thing because I feel like everyone's waiting on me, and that rarely works well. But practice practice practice fucking practice. Damn it.

Love each other. Respect all life. And don't run with your spears. --Avatar.

Very good pointwork on Sat. Laertes asked me right after the last melee what I thought I did well, and I sourly replied that "Well, I went backward pretty good." He just kept at me until I confessed to managing my point pretty well and being able to let go of my frustration after about the first 10 minutes of melee (I'd had some trouble getting into the headspace and that was bugging me until I made a conscious effort to ground myself and concentrate, dammit! chill out and concentrate!), so that was good. Must remember the good. Never forget the funny. Have more fun. Eat your veggies. Et cetera.

Hope to post a little bit more about some other potentially very good developments later on in the month. Mum's the word for now! :)

Thanks for reading this, btw. I haven't gotten many comments, but I've gotten a lot of feedback off-LJ saying that people enjoy reading this, and I like attention! I'm glad you guys are enjoying my mental diarrhea as I try to keep my brain in sync with my body. And vice versa.